Not a big zombies player so can't really comment on each version there. Ghosts took an already refined class customization system and turned it into an unpolished mess, providing players with less limitations in order for them to build stronger classes. © 2020 All Rights Reserved. Cares about community. For me it's Old IW = Treyarch > New IW > Sledgehammer Ghosts was amazing. So many different things to make me want to play every day and grind. WW2 was not a great game, but it caught WAY too much flak for what it did. New Review: "Controller Modz Custom PS4 Controller Review" https://www.youtube.com/watch?v=Y4vrAxoe8GQ -~-~~-~~~-~~-~- Subscribe … Ghosts in my opinion is still the worst COD to date and Infinite Warfare was muuuch more fun in singleplayer, multiplayer and even side mode wise so I would rate Infinity Ward as second. Shg>iw>treyarch this gen. I dont like Ghosts, I don't like Advanced Warfare and I don't like Black Ops 4. Treyarch is a full fledged studio so Treyarch all the way. Which Call of Duty studio is now the top dog in the Activision kennel? However, I don't think they just got the title by default. It's once again time for another dose of Versus from PlayStation LifeStyle! I wouldn’t say AW aged like milk. BO4 is honestly so fucking terrible it makes Treyarch the loser by default. We’ve also accounted for Infinity Ward’s big studio “reshuffling” in 2010 when most of it senior developers and studio heads Jason West and Vince Zampella left to form Respawn. Infinity Ward(簡稱IW)是一家電子遊戲和電腦遊戲的開發商,位於加利福尼亞州的洛杉磯。 Infinity Ward成立於2002年,由原本是開發《榮譽勳章:聯合襲擊》(Medal of Honor: Allied Assault)的開發商2015公司的員工組成。 2003年,美國動視(Activision)公司成功收購了IW,成為了美國動視的子公司。 Blackout is fun but multiplayer and zombies seem to have taken a back seat during development. The IW engine is a game engine developed by Infinity Ward and Treyarch for the Call of Duty series.The engine was originally based on id Tech 3 as its core, since the engine itself is proprietary with inclusion of GtkRadiant by id Software.It has been used in the past by Infinity Ward, Treyarch, Raven Software and Sledgehammer Games But sledgehammer I feel did ww2 amazingly I loved it through its entire lifecycle. So I guess SHG but Ghosts is still my favorite CoD. I still maintain that it is the best futuristic game (not boots-on-ground) because once you commit to a boost or a strafe, you have to make something out of it if you stuff up. In this video I go in GREAT detail in depth about both Infinity Ward and Treyarch. PC PS3 PS4 Xbox 360 Xbox One playstationlifestyle.net Doesnt care about community. Black ops 4 is just, I can’t even explain my hatred for this game. IW - not much to say about it as I didn’t play it, purchased it day one only so I could play MWR (which was a predatory way to make series veterans purchase IW). I also dislike Bo3 and 4 (they shouldn’t even have the black ops name) because they are ridden with micro transactions and I dislike specialists. I think BO3 is my favorite COD on next gen and although BO4 isn't as good I do prefer it over other COD's, I think the fact I like Ghosts edges it here, if not it would be close between them and SHG. Game broken on launch (Headquarters), did I mention Pistol Grips? so was Infinite warfare. Honestly all of the cods this gen have been pretty mediocre in their own ways. This means that there is a third studio on Call of Duty in addition to Treyarch and Sledgehammer, and it could very well be series creators Infinity Ward. The game has steadily been worsening, movement is slowing down, and the game is starting to feel a bit like BO3, which I really don’t want. 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